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Scratch 2.0 Beginner's Guide: Second Edition

You're reading from   Scratch 2.0 Beginner's Guide: Second Edition Create digital stories, games, art, and animations through six unique projects.

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Product type Paperback
Published in Apr 2014
Publisher
ISBN-13 9781782160724
Length 296 pages
Edition 1st Edition
Tools
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Author (1):
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Michael Badger Michael Badger
Author Profile Icon Michael Badger
Michael Badger
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Table of Contents (13) Chapters Close

Preface 1. Welcome to Scratch 2.0 FREE CHAPTER 2. A Quick Start Guide to Scratch 3. Creating an Animated Birthday Card 4. Creating a Scratch Story Book 5. Creating a Multimedia Slideshow 6. Making an Arcade Game – Breakout (Part I) 7. Programming a Challenging Gameplay – Breakout (Part II) 8. Chatting with a Fortune Teller 9. Turning Geometric Patterns into Art Using the Pen Tool A. Connecting a PicoBoard to Scratch 1.4 B. Pop Quiz Answers Index

Time for action – adding more sprites to address the card


So far, we have not placed one block of code in our birthday card. This will change soon enough, but we have some additional sprites to add.

For this exercise, use the paint editor to spell out the name of the person receiving the card, but do it such that each letter is an individual sprite. This will give us more control over the animation of the name:

  1. Use the Paint new sprite option one by one to create a sprite for each letter of the person who you are sending the card to. I'm sending my card to my mom, so I'm going to spell Mom. You may choose anyone you want, but I'd recommend you keep the name short for this exercise.

  2. After you add the sprites, reposition the name on the stage by clicking and dragging each letter around the stage so that they form a word. If the letters are too small, you can resize them as needed.

  3. The following screenshot shows my updated project. Note that I have three new sprites: M, o, and m.

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