Displaying games
The OUYA console and the Unity engine are both able to display games in 1080p HD, so it's best to develop them on a monitor that supports widescreen. It's also good to make sure that the OUYA display fits within the bounds of your monitor, because you need an accurate reference when developing your user interface to make sure it doesn't run off the screen (we'll get more into this in the later chapters). The following are a few ways to do this:
Set your monitor's display ratio to 1:1 or Just Scan
Check your monitor for a Display Area setting and adjust it to fit the screen
Enable Overscan compensation in the Advanced settings in the HDMI menu