Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
OpenFrameworks Essentials

You're reading from   OpenFrameworks Essentials Create stunning, interactive openFrameworks-based applications with this fast-paced guide

Arrow left icon
Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784396145
Length 206 pages
Edition 1st Edition
Arrow right icon
Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with openFrameworks FREE CHAPTER 2. Creating Your First openFrameworks Project 3. Adding a GUI and Handling Keyboard Events 4. Working with Raster Graphics – Images, Videos, and Shaders 5. Creating 3D Graphics 6. Animating Parameters 7. Distributed and Physical Computing with Networking and Arduino 8. Deploying the Project on iOS, Android, and Raspberry Pi 9. Further Resources A. Video Synthesizer Reference B. openFrameworks Quick Reference Index

Enhancing the video synthesizer project


Now, we will consider various ways of enhancing our video synthesizer and expanding its capabilities. If you don't want to improve it right now, feel free to skip this section and go to the next section that discusses books and other references to openFrameworks.

Speeding up the rendering

In Chapter 2, Creating Your First openFrameworks Project, and Chapter 3, Adding a GUI and Handling Keyboard Events, we considered drawing patterns made from geometric primitives. You would note that when the number of drawn primitives is high, the rendering frame rate becomes low. This is due to the fact that each primitive is drawn by sending a separate command to a video card.

To speed up the rendering, you need to rewrite the stripePattern and matrixPattern functions so that they use ofMesh objects or ofVboMesh classes to render primitives (instead of calling the ofRect() and ofTriangle() functions). These classes draw primitives in bulk using one command, and as...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image