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Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Designing audio for mobile games

The creation of good audio and sounds for mobile games poses specific problems to audio designers that depend on both the technical characteristics of mobile devices and the distinctive conditions at which mobile games are played.

In the following sections, we will discuss the most important considerations which specifically relate to the creation of optimized audio for your mobile games.

Planning the audio in advance

The speed at which the mobile games are developed usually means that music and sounds are often the last element to be added to a game. However, poorly designed audio can negatively affect the appeal of a title to its target audience and thus its sales.

Therefore, if you want your title to sell well, we suggest taking care of sound as any other crucial element of your game from the beginning of the development process. Of course, gameplay must be fun, but poor sound can hurt an otherwise high quality game.

Hardware limitations for mobile games audio...

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