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Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Resolution issues with mobile games


When dealing with resolution, mobile phones present the highest variability. Classic phones, those which used to be the most common devices some years ago, had screen resolutions of 176x208 pixels, while recent iOS and Android based smartphones can range anywhere between 320x240 to 1920x1080 pixels for the latest Samsung Galaxy S4.

There are even more options when taking tablets into consideration. Apple iPad screens range between 1024x768 of first generation models to the 2048x1536 of third and fourth generation. The Asus Transformer Pad Infinity TF700, the fastest Android-based tablet available as we write this book, has a screen resolution of 1920x1200 pixels; the Samsung Galaxy Tab and the Google Nexus 7 have both a screen resolution of 1280x800 pixels. The list of options is very long.

This exceptional variety within mobile devices poses two problems.

The first is with smaller screens of older cell phone models: when the screen size is so reduced, every...

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