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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Creating a framework

Since all of our code for data has already been created in our iOS app, it does not make sense to rewrite our code for our iMessages app. We can create what is known as a framework in order to share our data between our iOS and iMessages apps.

Using frameworks along with app extensions allows us to put shared code in one place. That means less code and more efficiency, because you will not need to update code in multiple places when you have to make a change. Let's get started creating our framework:

  1. In the Navigator panel, select the Project navigator and, then, your project again as we did earlier.
  2. Find the Targets area and click on the + button at the bottom of that area.
  3. Under the iOS tab, scroll to the bottom to Framework & Library and select Cocoa Touch Framework and, then, hit Next:
    Creating a framework
  4. Under Product Name, type LetsEatDataKit and, then, hit Finish.
  5. You should now see the following folder and files in the Products folder in your Navigator panel:
    Creating a framework
  6. Select the LetsEatDataKit...
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