Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A hands-on guide to developing, testing, and publishing your first apps with Android

Arrow left icon
Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781838984113
Length 794 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (4):
Arrow left icon
Eran Boudjnah Eran Boudjnah
Author Profile Icon Eran Boudjnah
Eran Boudjnah
Jomar Tigcal Jomar Tigcal
Author Profile Icon Jomar Tigcal
Jomar Tigcal
Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface
1. Creating Your First App 2. Building User Screen Flows FREE CHAPTER 3. Developing the UI with Fragments 4. Building App Navigation 5. Essential Libraries: Retrofit, Moshi, and Glide 6. RecyclerView 7. Android Permissions and Google Maps 8. Services, WorkManager, and Notifications 9. Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 10. Android Architecture Components 11. Persisting Data 12. Dependency Injection with Dagger and Koin 13. RxJava and Coroutines 14. Architecture Patterns 15. Animations and Transitions with CoordinatorLayout and MotionLayout 16. Launching Your App on Google Play

Showing a Map of the User's Location

Having successfully obtained permission from the user to access their location, we can now ask the user's device to provide us with its last known location, which would also usually be the user's current location. We will then use this location to present the user with a map of their current location.

To obtain the user's last known location, Google has provided us with the Google Play Location service, and more specifically, with the FusedLocationProviderClient class. The FusedLocationProviderClient class helps us interact with Google's Fused Location Provider API, which is a location API that intelligently combines different signals from multiple device sensors to provide us with device location information.

To access the FusedLocationProviderClient class, we must first include the Google Play Location service library in our project. This simply means adding the following code snippet to the dependencies block of...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image