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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Summary

In this chapter, we learned about three different standards: C, C++, and POSIX. The C standard defines the popular C syntax, C-style program linking and execution, and the standard C libraries that provide cross-platform APIs to wrap an operating system's ABIs.

We also learned about the C++ standard, and how it defines the C++ syntax, program linking and execution, and the high-level C++ APIs that wrap underlying C and POSIX APIs to C++.

Finally, we saw how the POSIX standard provides additional APIs that go beyond C. These APIs include (but are not limited to) memory management, networking, and threading. In general, the POSIX standard defines all the standards needed for an application to perform its functions in a cross-platform way on any POSIX-compliant operating system.

The remainder of this book will focus on the APIs defined in these standards, and how they...

You have been reading a chapter from
Hands-On System Programming with C++
Published in: Dec 2018
Publisher: Packt
ISBN-13: 9781789137880
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