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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Studying an example of a stateful, memory–pool allocator

In this example, we will create a far more complicated allocator, called a pool allocator. The goal of the pool allocator is to quickly allocate memory for a fixed-size type while simultaneously (and more importantly) reducing internal fragmentation of memory (that is, the amount of memory that is wasted by each allocation, even if the allocation size is not a multiple of two or some other optimized allocation size).

Memory-pool allocators are so useful that some implementations of C++ already contain pool allocators. In addition, C++17 technically has support for a pool allocator in something called a polymorphic allocator (which is not covered in this book, as no major implementations of C++17 have support for polymorphic allocators at the time of writing), and most operating systems leverage pool allocators within...

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