Using groovysh to try out Groovy commands
Similar to many other languages (for example, Ruby or Perl), Groovy sports a so called Read - Evaluate - Print loop (REPL). REPL is a simple, interactive programming environment mostly used to quickly try out language features. Groovy's REPL is named groovysh
, and in this recipe we are going to explore some of its features.
How to do it...
The groovysh
command is a command-line tool available with the standard Groovy distribution. Install Groovy as described in one of the installation recipes (see the Installing Groovy on Windows recipe and Installing Groovy on Linux and OS X recipe) and you'll get the groovysh
command available in your shell:
Open a shell on your operating system and type
groovysh
, as shown in the following screenshot:The Groovy shell allows you to evaluate simple expressions, such as:
groovy:000> println "Hello World!" Hello World ===> null
It is also possible to evaluate more complex expressions such as functions or closures, (closures are discussed in great length in the Defining code as data in Groovy recipe in Chapter 3, Using Groovy Language Features):
groovy:000> helloClosure = { println ""Hello $it"" } ===> groovysh_evaluate$_run_closure1@7301061 groovy:000> counter = 1..5 ===> 1..5 groovy:000> counter.each helloClosure Hello 1 Hello 2 Hello 3 Hello 4 Hello 5 ===> 1..5
The Groovy shell also supports creating classes:
groovy:000> class Vehicle { groovy:001> String brand groovy:002> String type groovy:003> String engineType groovy:004> } ===> true groovy:000> v = new Vehicle() ===> Vehicle@7639fabd groovy:000> v.brand = 'Ferrari' ===> Ferrari groovy:000> v.type = 'Car' ===> Car ===> null groovy:000> println v.brand Ferrari ===> null
The dynamic nature of Groovy allows us to quickly list all the methods on a class:
groovy:000> GString.methods.each { println it} public java.util.regex.Pattern groovy.lang.GString.negate() public boolean groovy.lang.GString.equals(java.lang.Object) public boolean groovy.lang.GString.equals(groovy.lang.GString) public java.lang.String groovy.lang.GString.toString() public int groovy.lang.GString.hashCode()
How it works...
The groovysh
command compiles and executes completed statements as soon as we press the Enter key. It then prints the result of that statement execution along with any output from the execution.
Autocompletion is supported through the JLine library that can be found at http://jline.sourceforge.net/. Pressing the Tab key automatically completes keywords and methods as we type:
groovy:000> string = "I'm a String!" ===> I'm a String! groovy:000> string. Display all 159 possibilities? (y or n) groovy:000> string.toU toURI() toURL() toUpperCase( toUpperCase()
In step 2, the evaluated statement returned null
. This is normal as groovysh
is informing us that the last statement didn't return any value—hence null
.
In step 4, we can see how groovysh
supports code that spawns multiple lines. Note how the counter on the left of each statement increases at each line. The up and down arrows key will display the history of the typed commands. The history is preserved even across sessions so you can safely exit groovysh
and you will still be able to access the history.
You may have noticed that in the previous examples, we didn't use any typed variables.A variable declared with def
or a data type is not stored in the session and will be lost as soon as the command is issued:
groovy:000> def name = "Oscar" ===> Oscar groovy:000> println name ERROR groovy.lang.MissingPropertyException: No such property: name for class: groovysh_evaluate at groovysh_evaluate.run (groovysh_evaluate:2)
This is a small gotcha you should remember when using groovysh
.
There's more...
groovysh
has a number of commands, which can be listed by typing help
as shown in the following screenshot:
The import
behaves like the standard import
keyword in Groovy and Java. It allows to import packages from the JDK or the GDK:
groovy:000> import groovy.swing.SwingBuilder ===> [import groovy.swing.SwingBuilder] groovy:000> swing = new SwingBuilder() ===> groovy.swing.SwingBuilder@6df59ac1 groovy:000> frame = swing.frame(title:'Frame') { groovy:000> textlabel = label(text:'hello world!') groovy:000> } ===> javax.swing.JFrame[...] groovy:000> frame.show() ===> null
The display
command shows the current buffer and save
allows to save it to a file:
groovy:000> display Buffer is empty groovy:000> class Person { groovy:001> display
With clear
, the buffer can be reset, in case you mistyped something.
The record
command acts as a flying recorder. It saves the typed commands to a file as we type. Use record start
and record stop
to control the recording. It is preferable to specify a file to which you want the recorded commands to be stored:
groovy:000> record start Session1.txt Recording session to: Session1.txt ===> Session1.txt groovy:000> println 'hello world!' hello world! ===> null groovy:000> class Person { groovy:001> String name groovy:002> } ===> true groovy:000> record stop Recording stopped; session saved as: Session1.txt (202 bytes) ===> Session1.txt
A very useful feature of the Groovy shell is the inspect
command that displays the content of the last evaluated expression inside a GUI application, named Groovy Object Browser.
The Groovy Object Browser shows a good deal of information about the latest stored object, such as the class name, the implemented interfaces, and all the methods exposed by the object. The following screenshot shows some of the methods visible in the java.lang.String
class:
groovy:000> name = "Oscar" ===> Oscar inspect