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Game Development with Blender and Godot

You're reading from   Game Development with Blender and Godot Leverage the combined power of Blender and Godot for building a point-and-click adventure game

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801816021
Length 330 pages
Edition 1st Edition
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Author (1):
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Kumsal Obuz Kumsal Obuz
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Kumsal Obuz
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Table of Contents (20) Chapters Close

Preface 1. Part 1: 3D Assets with Blender
2. Chapter 1: Creating Low-Poly Models FREE CHAPTER 3. Chapter 2: Building Materials and Shaders 4. Chapter 3: Adding and Creating Textures 5. Chapter 4: Adjusting Cameras and Lights 6. Chapter 5: Setting Up Animation and Rigging 7. Part 2: Asset Management
8. Chapter 6: Exporting Blender Assets 9. Chapter 7: Importing Blender Assets into Godot 10. Chapter 8: Adding Sound Assets 11. Part 3: Clara’s Fortune – An Adventure Game
12. Chapter 9: Designing the Level 13. Chapter 10: Making Things Look Better with Lights and Shadows 14. Chapter 11: Creating the User Interface 15. Chapter 12: Interacting with the World through Camera and Character Controllers 16. Chapter 13: Finishing with Sound and Animation 17. Chapter 14: Conclusion 18. Index 19. Other Books You May Enjoy

Further reading

To read more about what each shader node does, you can refer to the official documentation at the following link: https://docs.blender.org/manual/en/2.93/render/shader_nodes/.

For further practice, imagine where else the method for the lava texture could be used. Perhaps, with carefully planned values and more color variations, the hot lava might be rust, and the cool lava might be paint?

If you are curious and would like to investigate different software out there capable of producing procedural textures, you can give Adobe Substance Designer a try. It’s a powerful program dedicated solely to creating textures. Not all of the nodes are labeled the same, but there are a lot of similar nodes to Blender’s. In fact, if you practice your skills there and look at other people’s creations, you might gain insight into creating such textures in Blender.

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