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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy
Creating a WebAssembly Game Using Quicksilver

In this chapter, you will see how Rust can be used to build a simple 2D game that can be compiled to run as a desktop app or as a web app. To run it as a web app, we will use the tools seen in the previous chapter to generate a WebAssembly (Wasm) application. As seen in that chapter, Wasm is a powerful new technology to run applications inside a browser. The appropriate tools translate Rust source code into a pseudo-machine language, named Wasm, that is loaded and run at top speed by browsers.

The Quicksilver open source framework will be described and used in this chapter. It has the powerful feature of being able to generate the following applications from a single source code:

  • A standalone graphical user interface (GUI) application, to be run in a desktop system such as Windows, macOS, or Linux
  • A Wasm app that runs in a JavaScript...
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