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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Toc

Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Technical requirements

This chapter uses references to the animation-loop architecture and the slalom game implemented in the preceding chapter. The ggez framework requires (for correctly rendering graphical objects) the OpenGL 3.2 API to be well supported by the operating system. Therefore, old operating systems such as Windows XP cannot be used.

The complete source code for this chapter is found in the Chapter07 folder of the repository at https://github.com/PacktPublishing/Creative-Projects-for-Rust-Programmers.

macOS users may struggle to install coreaudio-sys. Upgrading the patch version of coreaudio-sys to 0.2.3 resolves this issue.
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