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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – rendering only a part of the frame

It's pretty easy to render only a part of the frame, shown as follows:

  1. Get a camera view in the 3D View window.
  2. Press Shift + B and use the marquee, like the standard border select, to choose a portion of the frame in the camera image area.
  3. Then, press F12 to render it.
  4. To return to rendering the entire window, press Shift + B and select the entire camera image area in the 3D View window. It will not change your camera settings if you select some of the passepartout area; you will just get the full camera image.

What just happened?

You learned to save time by only rendering a part of the frame. We covered earlier in this chapter that Shift + B allowed you to select part of a view to zoom into, using Shift + B in the Camera view lets you select a part of the whole frame to render. You can also use this trick to render animation with the Ctrl + F12 command.

Taking a glimpse of what the animation will look like with the quick render...

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