Saying hello to composable functions
As you will see shortly, composable functions are the essential building blocks of Compose apps; these elements make up the UI.
To take a first look at them, I will walk you through a simple app called Hello (Figure 1.1). If you have already cloned or downloaded the repository of this book, its project folder is located inside chapter_01
. Otherwise, please do so now. To follow this section, open the project in Android Studio and open MainActivity.kt
. The use case of our first Compose app is very simple. After you have entered your name and clicked on the Done button, you will see a greeting message:
Conceptually, the app consists of the following:
- The welcome text
- A row with an
EditText
equivalent and a button - A greeting message
Let's take a look at how to create the app.
Showing a welcome text
Let's start with the welcome text, our first composable function:
@Composable fun Welcome() { Text( text = stringResource(id = R.string.welcome), style = MaterialTheme.typography.subtitle1 ) }
Composable functions can be easily identified by the @Composable
annotation. They do not need to have a particular return type but instead emit UI elements. This is usually done by invoking other composables (for the sake of brevity, I will sometimes omit the word "function"). Chapter 3, Exploring the Key Principles of Compose, will cover this in greater detail.
In this example, Welcome()
summons a text. Text()
is a built-in composable function and belongs to the androidx.compose.material
package.
To invoke Text()
just by its name, you need to import it:
import androidx.compose.material.Text
Please note that you can save import
lines by using the *
wildcard.
To use Text()
and other Material Design elements, your build.gradle
file must include an implementation dependency to androidx.compose.material:material
.
Looking back at the welcome text code, the Text()
composable inside Welcome()
is configured through two parameters, text
and style
.
The first, text
, specifies what text will be displayed. R.string
may look familiar; it refers to definitions inside the strings.xml
files. Just like in view-based apps, you define text for UI elements there. stringResource()
is a predefined composable function. It belongs to the androidx.compose.ui.res
package.
The style
parameter modifies the visual appearance of a text. In this case, the output will look like a subtitle. I will show you how to create your own themes in Chapter 6, Putting Pieces Together.
The next composable looks quite similar. Can you spot the differences?
@Composable fun Greeting(name: String) { Text( text = stringResource(id = R.string.hello, name), textAlign = TextAlign.Center, style = MaterialTheme.typography.subtitle1 ) }
Here, stringResource()
receives an additional parameter. This is very convenient for replacing placeholders with actual texts. The string is defined in strings.xml
, as follows:
<string name="hello">Hello, %1$s.\nNice to meet you.</string>
The textAlign
parameter specifies how text is positioned horizontally. Here, each line is centered.
Using rows, text fields, and buttons
Next, let's turn to the text input field (Your name) and the Done button, which both appear on the same row. This is a very common pattern, therefore Jetpack Compose provides a composable named Row()
, which belongs to the androidx.compose.foundation.layout
package. Just like all composable functions, Row()
can receive a comma-separated list of parameters inside ( )
and its children are put inside curly braces:
@Composable fun TextAndButton(name: MutableState<String>, nameEntered: MutableState<Boolean>) { Row(modifier = Modifier.padding(top = 8.dp)) { ... } }
TextAndButton()
requires two parameters, name
and nameEntered
. You will see what they are used for in the Showing a greeting message section. For now, please ignore their MutableState
type.
Row()
receives a parameter called modifier
. Modifiers are a key technique in Jetpack Compose to influence both the look and behavior of composable functions. I will explain them in greater detail in Chapter 3, Exploring the Key Principles of Compose.
padding(top = 8.dp)
means that the row will have a padding of eight density-independent pixels (.dp
) at its upper side, thus separating itself from the welcome message above it.
Now, we will look at the text input field, which allows the user to enter a name:
TextField( value = name.value, onValueChange = { name.value = it }, placeholder = { Text(text = stringResource(id = R.string.hint)) }, modifier = Modifier .alignByBaseline() .weight(1.0F), singleLine = true, keyboardOptions = KeyboardOptions( autoCorrect = false, capitalization = KeyboardCapitalization.Words, ), keyboardActions = KeyboardActions(onAny = { nameEntered.value = true }) )
TextField()
belongs to the androidx.compose.material
package. The composable can receive quite a few arguments; most of them are optional, though. Please note that the previous code fragment uses both the name
and nameEntered
parameters, which are passed to TextAndButton()
. Their type is MutableState
. MutableState
objects carry changeable values, which you access as name.value
or nameEntered.value
.
The value
parameter of a TextField()
composable receives the current value of the text input field, for example, text that has already been input. onValueChange
is invoked when changes to the text occur (if the user enters or deletes something). But why is name.value
used in both places? I will answer this question in the Showing a greeting message section.
Recomposition
Certain types trigger a so-called recomposition. For now, think of this as repainting an associated composable. MutableState
is such a type. If we change its value, the TextField()
composable is redrawn or repainted. Please note that both terms are not entirely correct. We will cover recomposition in Chapter 3, Exploring the Key Principles of Compose.
Let's briefly look at the remaining code. With alignByBaseline()
, we can nicely align the baselines of other composable functions in a particular Row()
. placeholder
contains the text that is shown until the user has entered something. singleLine
controls whether the user can enter multiple lines of text. Finally, keyboardOptions
and keyboardActions
describe the behavior of the onscreen keyboard. For example, certain actions will set nameEntered.value
to true
. I will show you soon why we do this.
However, we need to take a look at the Button()
composable first. It also belongs to the androidx.compose.material
package:
Button(modifier = Modifier .alignByBaseline() .padding(8.dp), onClick = { nameEntered.value = true }) { Text(text = stringResource(id = R.string.done)) }
Some things will already look familiar. For example, we call alignByBaseline()
to align the baseline of the button with the text input field, and we apply a padding of eight density-independent pixels to all sides of the button using padding()
. Now, onClick()
specifies what to do when the button is clicked. Here, too, we set nameEntered.value
to true
. The next composable function, Hello()
, finally shows you why this is done.
Showing a greeting message
Hello()
emits Box()
, which (depending on nameEntered.value
) contains either the Greeting()
or a Column()
composable that, in turn, includes Welcome()
and TextAndButton()
. The Column()
composable is quite similar to Row()
but arranges its siblings vertically. Like the latter one and Box()
, it belongs to the androidx.compose.foundation.layout
package. Box()
can contain one or more children. They are positioned inside the box according to the contentAlignment
parameter. We will be exploring this in greater detail in the Combining basic building blocks section of Chapter 4, Laying Out UI Elements:
@Composable fun Hello() { val name = remember { mutableStateOf("") } val nameEntered = remember { mutableStateOf(false) } Box( modifier = Modifier .fillMaxSize() .padding(16.dp), contentAlignment = Alignment.Center ) { if (nameEntered.value) { Greeting(name.value) } else { Column(horizontalAlignment = Alignment.CenterHorizontally) { Welcome() TextAndButton(name, nameEntered) } } } }
Have you noticed remember
and mutableStateOf
? Both are very important for creating and maintaining state. Generally speaking, state in an app refers to a value that can change over time. While this also applies to domain data (for example, the result of a web service call), state usually refers to something being displayed or used by a UI element. If a composable function has (or relies on) state, it is recomposed (for now, repainted or redrawn) when that state changes. To get an idea of what this means, recall this composable:
@Composable fun Welcome() { Text( text = stringResource(id = R.string.welcome), style = MaterialTheme.typography.subtitle1 ) }
Welcome()
is said to be stateless; all values that might trigger a recomposition remain the same for the time being. Hello()
, on the other hand, is stateful, because it uses the name
and nameEntered
variables. They change over time. This may not be obvious if you look at the source code of Hello()
. Please recall that both name
and nameEntered
are passed to TextAndButton()
and modified there.
Do you recall that in the previous section I promised to explain why name.value
is used in two places, providing the text to display and receiving changes after the user has entered something? This is a common pattern often used with states; Hello()
creates and remembers state by invoking mutableStateOf()
and remember
. And it passes state to another composable (TextAndButton()
), which is called state hoisting. You will learn more about this in Chapter 5, Managing the State of Your Composable Functions.
So far, you have seen the source code of quite a few composable functions but not their output. Android Studio has a very important feature called Compose preview. It allows you to view a composable function without running the app. In the next section, I will show you how to use this feature.