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Android Design Patterns and Best Practice

You're reading from   Android Design Patterns and Best Practice Create reliable, robust, and efficient Android apps with industry-standard design patterns

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786467218
Length 370 pages
Edition 1st Edition
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Author (1):
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Kyle Mew Kyle Mew
Author Profile Icon Kyle Mew
Kyle Mew
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Toc

Table of Contents (14) Chapters Close

Preface 1. Design Patterns FREE CHAPTER 2. Creational Patterns 3. Material Patterns 4. Layout Patterns 5. Structural Patterns 6. Activating Patterns 7. Combining Patterns 8. Composing Patterns 9. Observing Patterns 10. Behavioral Patterns 11. Wearable Patterns 12. Social Patterns 13. Distribution Patterns

Connecting data


Android comes equipped with the SQLite library, which is a powerful tool for creating and managing complex databases. One could easily fill an entire chapter or even a whole book on the subject. Here we are not dealing with a large collection and it will be simpler and hopefully clearer to create our own data class.

Note

If you would like to learn more about SQLite, comprehensive documentation can be found at: http://developer.android.com/reference/android/database/sqlite/SQLiteDatabase.html

Later we will create complex data structures, but for now we only need to see how the setup works, so we will create just three items. To add these, create a new Java class called Filling and complete like so:

public class Filling { 
    private int image; 
    private int name; 
 
    public Filling(int image, int name) { 
        this.image = image; 
        this.name = name; 
    } 
} 

These can be defined in the main activity like so:

static...
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