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3D printing with RepRap Cookbook

You're reading from   3D printing with RepRap Cookbook Over 80 fast-paced recipes to help you create and print 3D models

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781782169888
Length 346 pages
Edition 1st Edition
Tools
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Author (1):
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Richard Salinas Richard Salinas
Author Profile Icon Richard Salinas
Richard Salinas
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Toc

Table of Contents (14) Chapters Close

Preface 1. Getting Started with 3D Printing FREE CHAPTER 2. Optimizing the Printing Process 3. Scanning and Printing with a Higher Resolution 4. Modeling and Printing with Precision 5. Manipulating Meshes and Bridges 6. Making the Impossible 7. Texture – the Good and the Bad 8. Troubleshooting Issues in 3D Modeling 9. Troubleshooting Issues in 3D Printing A. Understanding and Editing Firmware B. Taking a Closer Look at G-code C. Filament Options for RepRap Printers Index

Wireframe modeling with TopMod

Two of the exciting features of TopMod are the wireframe and column modeling modes. With these tools, we can make a 3D model by converting each edge of a polygon mesh into a 3D pipe. This will translate the structure of our mesh into a fully formed 3D model that's watertight and is possible to 3D print.

In the past two recipes, we did a lot of work increasing and decreasing the number of polygons in a model. We'll see how this is important when we use the wireframe modeling tool with the model of the toy block.

Wireframe modeling with TopMod

It's fairly easy to see in the preceding comparison, what would happen if we were to make a 3D pipe with each polygon edge in the toy block on the left. The edges of the block and the two dowels on top would be a jumbled mass of 3D pipes. The model we manipulated with subdivision schemes will make a more uniform structure of 3D pipes.

In this recipe, we will use wireframe and column tools to make some test models to test the concept of bridging...

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