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XR Development with Unity

You're reading from   XR Development with Unity A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805128120
Length 284 pages
Edition 1st Edition
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Authors (2):
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Anna Braun Anna Braun
Author Profile Icon Anna Braun
Anna Braun
Raffael Rizzo Raffael Rizzo
Author Profile Icon Raffael Rizzo
Raffael Rizzo
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Toc

Table of Contents (15) Chapters Close

Preface 1. Part 1 – Understanding the Basics of XR and Unity FREE CHAPTER
2. Chapter 1: Introduction to XR and Unity 3. Chapter 2: The Unity Editor and Scene Creation 4. Part 2 – Interactive XR Applications with Custom Logic, Animations, Physics, Sound, and Visual Effects
5. Chapter 3: VR Development in Unity 6. Chapter 4: AR Development in Unity 7. Chapter 5: Building Interactive VR Experiences 8. Chapter 6: Building Interactive AR Experiences 9. Chapter 7: Adding Sound and Visual Effects 10. Part 3 – Advanced XR Techniques: Hand-Tracking, Gaze-Tracking, and Multiplayer Capabilities
11. Chapter 8: Building Advanced XR Techniques 12. Chapter 9: Best Practices and Future Trends in XR Development 13. Index 14. Other Books You May Enjoy

Building a VR multiplayer application

In this section, you’ll craft your first VR multiplayer application. Though it involves a fair amount of C# coding, you’ve gained enough knowledge to smoothly navigate this tutorial. But before we dive in, let’s pause and delve into the nuances of constructing multiplayer applications, the necessary components, and the appeal of multiplayer experiences within the XR context.

Understanding multiplayer applications and multiplayer networking systems

At its core, a multiplayer experience allows multiple users to interact within a shared digital environment simultaneously. This environment can range from simple text-based interfaces to complex virtual realities. The key components of a multiplayer experience typically include servers that host the game environment, networking systems that handle data synchronization and communication, player avatars, and game logic that governs interaction rules.

Adding a multiplayer mode...

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