Exporting your materials for use in UE
So, you have completed both procedural-texturing tutorials and you have some great-looking materials made up of multiple layers.
But you might be wondering how to use these materials in UE5. This is actually a very simple step, so let's dive right in, as follows:
- Click on the Export tab shown by the number 3 in Figure 5.2.
- In the Export Target menu, next to Export Location, choose a folder on your hard drive.
- Next to Asset Name, type a name for your file.
- Next to Texture Preset, select Metalness Maps as the type. For the texture maps to export, check the checkboxes that are shown in the following screenshot:
- Now for the very last step! Click the Export to Disk button.
You've just learned how to export materials from Quixel Mixer. In Chapter 7, Setting up Materials in UE5, I will show you how to use these texture...