Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Unreal Engine 4.x Scripting with C++ Cookbook
Unreal Engine 4.x Scripting with C++ Cookbook

Unreal Engine 4.x Scripting with C++ Cookbook: Develop quality game components and solve scripting problems with the power of C++ and UE4 , Second Edition

Arrow left icon
Profile Icon John P. Doran Profile Icon Sherif Profile Icon Whittle
Arrow right icon
S$59.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1 (10 Ratings)
Paperback Mar 2019 708 pages 2nd Edition
eBook
S$32.99 S$47.99
Paperback
S$59.99
Subscription
Free Trial
Arrow left icon
Profile Icon John P. Doran Profile Icon Sherif Profile Icon Whittle
Arrow right icon
S$59.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1 (10 Ratings)
Paperback Mar 2019 708 pages 2nd Edition
eBook
S$32.99 S$47.99
Paperback
S$59.99
Subscription
Free Trial
eBook
S$32.99 S$47.99
Paperback
S$59.99
Subscription
Free Trial

What do you get with Print?

Product feature icon Instant access to your digital eBook copy whilst your Print order is Shipped
Product feature icon Paperback book shipped to your preferred address
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
Table of content icon View table of contents Preview book icon Preview Book

Unreal Engine 4.x Scripting with C++ Cookbook

Left arrow icon Right arrow icon

Key benefits

  • Build captivating multiplayer games using Unreal Engine and C++
  • Incorporate existing C++ libraries into your game to add extra functionality such as hardware integration
  • Practical solutions for memory management, error handling, inputs, and collision for your game codebase

Description

Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine. This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!

Who is this book for?

If you are really passionate game developer looking for solutions to common scripting problems, then this is the book for you. Understanding of the fundamentals of game design and C++ is expected to get the most from this book.

What you will learn

  • Create C++ classes and structs that integrate well with UE4 and the Blueprints editor
  • Discover how to work with various APIs that Unreal Engine already contains
  • Utilize advanced concepts such as events, delegates, and interfaces in your UE4 projects
  • Build user interfaces using Canvas and UMG through C++
  • Extend the Unreal Editor by creating custom windows and editors
  • Implement AI tasks and services using C++, Blackboard, and Behavior Trees
  • Write C++ code with networking in mind and replicate properties and functions
Estimated delivery fee Deliver to Singapore

Standard delivery 10 - 13 business days

S$11.95

Premium delivery 5 - 8 business days

S$54.95
(Includes tracking information)

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Mar 29, 2019
Length: 708 pages
Edition : 2nd
Language : English
ISBN-13 : 9781789809503
Languages :
Concepts :
Tools :

What do you get with Print?

Product feature icon Instant access to your digital eBook copy whilst your Print order is Shipped
Product feature icon Paperback book shipped to your preferred address
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
Estimated delivery fee Deliver to Singapore

Standard delivery 10 - 13 business days

S$11.95

Premium delivery 5 - 8 business days

S$54.95
(Includes tracking information)

Product Details

Publication date : Mar 29, 2019
Length: 708 pages
Edition : 2nd
Language : English
ISBN-13 : 9781789809503
Languages :
Concepts :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
$19.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
$199.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just S$6 each
Feature tick icon Exclusive print discounts
$279.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just S$6 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total S$ 179.97
Hands-On Artificial Intelligence with Unreal Engine
S$59.99
Unreal Engine 4 Virtual Reality Projects
S$59.99
Unreal Engine 4.x Scripting with C++ Cookbook
S$59.99
Total S$ 179.97 Stars icon

Table of Contents

15 Chapters
UE4 Development Tools Chevron down icon Chevron up icon
Creating Classes Chevron down icon Chevron up icon
Memory Management, Smart Pointers, and Debugging Chevron down icon Chevron up icon
Actors and Components Chevron down icon Chevron up icon
Handling Events and Delegates Chevron down icon Chevron up icon
Input and Collision Chevron down icon Chevron up icon
Communication Between Classes and Interfaces: Part I Chevron down icon Chevron up icon
Communication Between Classes and Interfaces: Part II Chevron down icon Chevron up icon
Integrating C++ and the Unreal Editor: Part I Chevron down icon Chevron up icon
Integrating C++ and the Unreal Editor: Part II Chevron down icon Chevron up icon
Working with UE4 APIs Chevron down icon Chevron up icon
Multiplayer Networking in UE4 Chevron down icon Chevron up icon
AI for Controlling NPCs Chevron down icon Chevron up icon
User Interfaces - UI and UMG Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Most Recent
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1
(10 Ratings)
5 star 40%
4 star 50%
3 star 0%
2 star 0%
1 star 10%
Filter icon Filter
Most Recent

Filter reviews by




Smij Aug 07, 2022
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
This is a good UE4 reference book for beginners who want to use C++ with UE.I was pleasantly surprised to find it has some recipes for Gameplay Abilities. Nothing in-depth, but a good introduction. There is a missing recipe that is mentioned on page 527 in the "There's more..." section. The recipe "GameplayTags API - attaching GameplayTags to an actor" does not exist in my book. I have the second edition.Also I have not owned my paperback copy for very long (around a couple of months), and binding is already giving out. Whole chunks of pages have come loose from the book.The book is huge (686 pages) and covers many topics, but it cannot cover all topics. Perception AI is not in the book, for example.I find myself opening it often and using it as a reference. If you are a beginner in Unreal Engine, and are wanting to use C++, then this book is a good reference for your library.
Amazon Verified review Amazon
Amazon Customer Jan 21, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I normally don't review amazon books, but I'm making an exception for this one. John P Doran has become by far my favourite resource for looking up code examples on features that need to be developed in my game. I was a bit put off by this book initially based off the reviews it got, but I assure you the information he talks about in this book are as relevant today as they were 3 years ago. there are some functions he uses that are deprecated. but if you search the function name it will be easy to find updated function call. The way the authors structure the book is they first give you the source code then explain each function call and why it's being used in this way. Most of the time I have to read the unreal engine source code to get the features I need implemented in C++ and I promise you this book is an excellent complement to that way of learning/working. From experience a lot of ue4 books who don't want to get tangled in advance ue4 features will choose to exclude the topic all together. That is not the case with this book. I have been searching for weeks on a code resource to understand slate programming " Styling, associated delegates, loading custom assets" and this was the only book that actually put in a good amount of effort explaining those topics. this book will give you a proper direction of what part of the UE4 source code actually matter to you and how the source code can be used to create your custom features.
Amazon Verified review Amazon
cookie Feb 12, 2021
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
This book is more like a Unreal unofficial textbook identifying the definition of the key words which were not properly or never explained in Unreal official documentation. For instance, bcanevertick ='true'. The author describes as a actor tick boolean which is triggers the function in every frame from the constructor actor. This is something which unreal never explains in unreal documentation. This is meant for a quick reference for the immediate looking for quick answer for the logic behind all those key words. My only complaint is the AI chapter is basically pure Blueprint rather than C++. Which of course the book title kinda of misleading.
Amazon Verified review Amazon
Kindle Customer Jan 25, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Best book for starting with Unreal cpp programming! you need to have basic knowledge about c++ for this book.
Amazon Verified review Amazon
descartes May 02, 2020
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
I originally didn’t like this book because it is Visual Studio centric and I do game development on a Mac. But there is now a Visual Studio 2019 that runs on a Mac, and you may be able to get it (the professional version) for free based on the size of your group. This book can help you become productive as a C++ Unreal Engine developer fairly quickly. If you develop unreal engine games on a Mac, you’ll need Xcode and probably Visual Studio. The main issue is that the unreal game engine is frequently updated, which causes book examples and tutorials to rapidly go out of date, with
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is the delivery time and cost of print book? Chevron down icon Chevron up icon

Shipping Details

USA:

'

Economy: Delivery to most addresses in the US within 10-15 business days

Premium: Trackable Delivery to most addresses in the US within 3-8 business days

UK:

Economy: Delivery to most addresses in the U.K. within 7-9 business days.
Shipments are not trackable

Premium: Trackable delivery to most addresses in the U.K. within 3-4 business days!
Add one extra business day for deliveries to Northern Ireland and Scottish Highlands and islands

EU:

Premium: Trackable delivery to most EU destinations within 4-9 business days.

Australia:

Economy: Can deliver to P. O. Boxes and private residences.
Trackable service with delivery to addresses in Australia only.
Delivery time ranges from 7-9 business days for VIC and 8-10 business days for Interstate metro
Delivery time is up to 15 business days for remote areas of WA, NT & QLD.

Premium: Delivery to addresses in Australia only
Trackable delivery to most P. O. Boxes and private residences in Australia within 4-5 days based on the distance to a destination following dispatch.

India:

Premium: Delivery to most Indian addresses within 5-6 business days

Rest of the World:

Premium: Countries in the American continent: Trackable delivery to most countries within 4-7 business days

Asia:

Premium: Delivery to most Asian addresses within 5-9 business days

Disclaimer:
All orders received before 5 PM U.K time would start printing from the next business day. So the estimated delivery times start from the next day as well. Orders received after 5 PM U.K time (in our internal systems) on a business day or anytime on the weekend will begin printing the second to next business day. For example, an order placed at 11 AM today will begin printing tomorrow, whereas an order placed at 9 PM tonight will begin printing the day after tomorrow.


Unfortunately, due to several restrictions, we are unable to ship to the following countries:

  1. Afghanistan
  2. American Samoa
  3. Belarus
  4. Brunei Darussalam
  5. Central African Republic
  6. The Democratic Republic of Congo
  7. Eritrea
  8. Guinea-bissau
  9. Iran
  10. Lebanon
  11. Libiya Arab Jamahriya
  12. Somalia
  13. Sudan
  14. Russian Federation
  15. Syrian Arab Republic
  16. Ukraine
  17. Venezuela
What is custom duty/charge? Chevron down icon Chevron up icon

Customs duty are charges levied on goods when they cross international borders. It is a tax that is imposed on imported goods. These duties are charged by special authorities and bodies created by local governments and are meant to protect local industries, economies, and businesses.

Do I have to pay customs charges for the print book order? Chevron down icon Chevron up icon

The orders shipped to the countries that are listed under EU27 will not bear custom charges. They are paid by Packt as part of the order.

List of EU27 countries: www.gov.uk/eu-eea:

A custom duty or localized taxes may be applicable on the shipment and would be charged by the recipient country outside of the EU27 which should be paid by the customer and these duties are not included in the shipping charges been charged on the order.

How do I know my custom duty charges? Chevron down icon Chevron up icon

The amount of duty payable varies greatly depending on the imported goods, the country of origin and several other factors like the total invoice amount or dimensions like weight, and other such criteria applicable in your country.

For example:

  • If you live in Mexico, and the declared value of your ordered items is over $ 50, for you to receive a package, you will have to pay additional import tax of 19% which will be $ 9.50 to the courier service.
  • Whereas if you live in Turkey, and the declared value of your ordered items is over € 22, for you to receive a package, you will have to pay additional import tax of 18% which will be € 3.96 to the courier service.
How can I cancel my order? Chevron down icon Chevron up icon

Cancellation Policy for Published Printed Books:

You can cancel any order within 1 hour of placing the order. Simply contact customercare@packt.com with your order details or payment transaction id. If your order has already started the shipment process, we will do our best to stop it. However, if it is already on the way to you then when you receive it, you can contact us at customercare@packt.com using the returns and refund process.

Please understand that Packt Publishing cannot provide refunds or cancel any order except for the cases described in our Return Policy (i.e. Packt Publishing agrees to replace your printed book because it arrives damaged or material defect in book), Packt Publishing will not accept returns.

What is your returns and refunds policy? Chevron down icon Chevron up icon

Return Policy:

We want you to be happy with your purchase from Packtpub.com. We will not hassle you with returning print books to us. If the print book you receive from us is incorrect, damaged, doesn't work or is unacceptably late, please contact Customer Relations Team on customercare@packt.com with the order number and issue details as explained below:

  1. If you ordered (eBook, Video or Print Book) incorrectly or accidentally, please contact Customer Relations Team on customercare@packt.com within one hour of placing the order and we will replace/refund you the item cost.
  2. Sadly, if your eBook or Video file is faulty or a fault occurs during the eBook or Video being made available to you, i.e. during download then you should contact Customer Relations Team within 14 days of purchase on customercare@packt.com who will be able to resolve this issue for you.
  3. You will have a choice of replacement or refund of the problem items.(damaged, defective or incorrect)
  4. Once Customer Care Team confirms that you will be refunded, you should receive the refund within 10 to 12 working days.
  5. If you are only requesting a refund of one book from a multiple order, then we will refund you the appropriate single item.
  6. Where the items were shipped under a free shipping offer, there will be no shipping costs to refund.

On the off chance your printed book arrives damaged, with book material defect, contact our Customer Relation Team on customercare@packt.com within 14 days of receipt of the book with appropriate evidence of damage and we will work with you to secure a replacement copy, if necessary. Please note that each printed book you order from us is individually made by Packt's professional book-printing partner which is on a print-on-demand basis.

What tax is charged? Chevron down icon Chevron up icon

Currently, no tax is charged on the purchase of any print book (subject to change based on the laws and regulations). A localized VAT fee is charged only to our European and UK customers on eBooks, Video and subscriptions that they buy. GST is charged to Indian customers for eBooks and video purchases.

What payment methods can I use? Chevron down icon Chevron up icon

You can pay with the following card types:

  1. Visa Debit
  2. Visa Credit
  3. MasterCard
  4. PayPal
What is the delivery time and cost of print books? Chevron down icon Chevron up icon

Shipping Details

USA:

'

Economy: Delivery to most addresses in the US within 10-15 business days

Premium: Trackable Delivery to most addresses in the US within 3-8 business days

UK:

Economy: Delivery to most addresses in the U.K. within 7-9 business days.
Shipments are not trackable

Premium: Trackable delivery to most addresses in the U.K. within 3-4 business days!
Add one extra business day for deliveries to Northern Ireland and Scottish Highlands and islands

EU:

Premium: Trackable delivery to most EU destinations within 4-9 business days.

Australia:

Economy: Can deliver to P. O. Boxes and private residences.
Trackable service with delivery to addresses in Australia only.
Delivery time ranges from 7-9 business days for VIC and 8-10 business days for Interstate metro
Delivery time is up to 15 business days for remote areas of WA, NT & QLD.

Premium: Delivery to addresses in Australia only
Trackable delivery to most P. O. Boxes and private residences in Australia within 4-5 days based on the distance to a destination following dispatch.

India:

Premium: Delivery to most Indian addresses within 5-6 business days

Rest of the World:

Premium: Countries in the American continent: Trackable delivery to most countries within 4-7 business days

Asia:

Premium: Delivery to most Asian addresses within 5-9 business days

Disclaimer:
All orders received before 5 PM U.K time would start printing from the next business day. So the estimated delivery times start from the next day as well. Orders received after 5 PM U.K time (in our internal systems) on a business day or anytime on the weekend will begin printing the second to next business day. For example, an order placed at 11 AM today will begin printing tomorrow, whereas an order placed at 9 PM tonight will begin printing the day after tomorrow.


Unfortunately, due to several restrictions, we are unable to ship to the following countries:

  1. Afghanistan
  2. American Samoa
  3. Belarus
  4. Brunei Darussalam
  5. Central African Republic
  6. The Democratic Republic of Congo
  7. Eritrea
  8. Guinea-bissau
  9. Iran
  10. Lebanon
  11. Libiya Arab Jamahriya
  12. Somalia
  13. Sudan
  14. Russian Federation
  15. Syrian Arab Republic
  16. Ukraine
  17. Venezuela