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Unreal Engine 4 Game Development Essentials

You're reading from   Unreal Engine 4 Game Development Essentials Master the basics of Unreal Engine 4 to build stunning video games

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781784391966
Length 266 pages
Edition 1st Edition
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Authors (2):
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Satheesh P.V Satheesh P.V
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Satheesh P.V
Satheesh PV Satheesh PV
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Satheesh PV
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Toc

Adding Post Process

To use Post Process, you need a Post Process Volume in your scene:

  1. Go to the Modes tab (if you closed it, press Shift + 1).
  2. Select the Volumes tab.
  3. Drag and drop Post Process Volume into the scene:
    Adding Post Process

You now have a Post Process Volume in your scene. However, it only shows the effects when the player is inside that volume. To make it affect the whole scene perform the following steps:

  1. Select Post Process Volume
  2. In the Details panel, scroll down and expand the Post Process Volume section
  3. Enable Unbound

Enabling Unbound will ignore the bounds of this volume and affect the whole scene. Now, let's take a quick look at these Post Process settings:

Adding Post Process
  • Priority: If multiple volumes are overlapping each other, then the volume with higher priority overrides the lower one.
  • Blend Radius: This is the radius of the volume used for blending. Generally, a value of 100 works best. This setting is ignored if you have Unbound enabled.
  • Blend Weight: This defines the influence of properties. 0 means...
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