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Unreal Development Kit Game Design Cookbook

You're reading from   Unreal Development Kit Game Design Cookbook Over 100 recipes to accelerate the process of learning game design with UDK book and ebook.

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Product type Paperback
Published in Feb 2012
Publisher Packt
ISBN-13 9781849691802
Length 544 pages
Edition 1st Edition
Tools
Concepts
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Author (1):
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Thomas Mooney Thomas Mooney
Author Profile Icon Thomas Mooney
Thomas Mooney
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Table of Contents (17) Chapters Close

Unreal Development Kit Game Design Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Heads Up—UDK Interface Essentials 2. Notes From an Unreal World—Constructing Game World Elements FREE CHAPTER 3. It Lives!—Character Setup and Animation 4. Got Your Wires Crossed?—Visual Scripting of Gameplay in Kismet 5. It Is Your Destiny!—Scripting Complex Gameplay Flow in Kismet 6. Under The Hood—Configuration and Handy Tweaks for UDK 7. Hi, I'm Eye Candy!—Ways to Create and Use Particle Effects 8. Then There Was Light!—Manipulating Level Light and Shadows 9. The Devil Is In The Details!—Making the Most of Materials 10. The Way Of The Flash UI—Scaleform, CLIK, and Flash Interfaces Index

Enhancing sunrays using lens flares


A lens flare is a distraction in an image caused by stray light in the camera lens. There are two kinds of lens flares. One is directional, based on a cone (much the same as is used by a spotlight) and the other is radial (standard). Flares are a modified version of a particle, and have an editor much like Cascade, and their elements are made through the Material Editor. If you have been thorough with the chapters so far, you'll be kind of familiar with a lot of the steps required. The order of ceremonies is outlined in the UDN page: http://udn.epicgames.com/Three/LensFlareEditorUserGuide.html. In this recipe we are going to construct a lens flare from scratch to place in an existing lit scene.

Getting ready

From the provided content, open Packt_08_LensFlare_Start.UDK and note the big sun sphere hanging under the Skydome. Our lens flare effect will serve to complement it.

How to do it...

  1. In the Content Browser, in your folder, right-click and choose New LensFlare...

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