Animated Characters
In this chapter, you’ll learn how to import characters and animations from Mixamo and also how to change the character for the Third Person Starter Assets. The recipes in this chapter build on the Unity Technologies Third Person Starter Assets packages – these assets provide a great starting point to try out content and characters with first- and third-person cameras.
In this chapter, we’ll learn how to do the following:
- Unity’s Third Person Character Controller assets
- Adding a Third Person Character Controller to a scene
- Adding a clothing accessory pickup for a character
- Swapping the Third Person Armature for a different character
- Creating a 3D character with Autodesk Character Generator
- Selecting and downloading a character from Mixamo
- Selecting and downloading an animation clip from Mixamo
- Creating an animated NPC in Unity using a character and animation clip
- Using scripts...