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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
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Authors (3):
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Sinéad Murphy Sinéad Murphy
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Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Reporting Code Coverage testing

A useful tool in projects with code testing is to be able to analyze how much of a C# script class is being tested. For example, is every method being tested with at least one set of test data? Unity now offers a Code Coverage feature, which we’ll explore in this code-testing recipe. As shown in the following screenshot, Unity allows us to create a set of HTML pages for documenting the code coverage of tests against C# code.

With this, we can see what percentage of our code is covered by tests, and even which lines of code are, and are not, covered by our tests:

Figure 19.22: Code Coverage HTML report for the Player script class

Getting ready

This project builds on the previous one, so make a copy of what you made in that recipe and work on the copy.

How to do it...

To add Code Coverage reporting to a project with unit tests, follow these steps:

  1. Open the Code Coverage window by going to Window | Analysis...
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