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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
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Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! FREE CHAPTER 2. Let's Start with the Sky 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

Time for action – install the Unity Web Player


Before you dive into the world of Unity games, download the Unity Web Player. Much the same way the Flash player runs Flash-created content, the Unity Web Player is a plugin that runs Unity-created content in your web browser.

  1. Go to http://unity3d.com/webplayer (click either the Windows or Mac OS X button on the page to select your platform).

  2. Click on Download.

  3. Follow all of the onscreen prompts until the Web Player has finished installing.

  4. The install process is only slightly more involved on a Mac. You have to download and run a .dmg file, and then enter your administrator password to install the plugin, but it's relatively quick and painless.

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Unity 4.x Game Development by Example: Beginner's Guide - Third Edition
Published in: Dec 2013
Publisher: Packt
ISBN-13: 9781849695268
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