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Tkinter GUI Programming by Example

You're reading from   Tkinter GUI Programming by Example Learn to create modern GUIs using Tkinter by building real-world projects in Python

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788627481
Length 340 pages
Edition 1st Edition
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Author (1):
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David Love David Love
Author Profile Icon David Love
David Love
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Table of Contents (13) Chapters Close

Preface 1. Meet Tkinter 2. Back to the Command Line – Basic Blackjack FREE CHAPTER 3. Jack is Back in Style – the Blackjack GUI 4. The Finishing Touches – Sound and Animation 5. Creating a Highly Customizable Python Editor 6. Color Me Impressed! – Adding Syntax Highlighting 7. Not Just for Restaurants – All About Menus 8. Talk Python to Me – a Chat Application 9. Connecting – Getting Our Chat Client Online 10. Making Friends – Finishing Our Chat Application 11. Wrapping Up – Packaging Our Applications to Share 12. Other Books You May Enjoy

Back to the Command Line – Basic Blackjack

Blackjack is a casino game involving just a deck of cards. The aim of the game is to get as close as possible to a hand worth 21 points – but go over and you're out!

Number cards are worth their face value, picture cards are worth 10, and an ace is worth either 1 or 11 depending on your other cards. Players are initially dealt two cards and can either choose to hit (receive another card) or stick (submit their current hand).

Players face off against the dealer, who has one card face down and one face up. When all players have chosen to stick or are out (having a hand over 21), the winner is the one with a hand closest to 21.

Why am I telling you about blackjack? Because we're going to make a blackjack game using Tkinter! Not only will this chapter introduce you to powerful widgets, such as the canvas and Frame...

You have been reading a chapter from
Tkinter GUI Programming by Example
Published in: Apr 2018
Publisher: Packt
ISBN-13: 9781788627481
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