Creating hi-res fire with particles
ParticleEmitter is one of the more used types of effects because it allows for a wide range of effects. Particles are great for making anything, from splashing water, smoke, and dust specks to fire. In this recipe, we will be examining a method to create a more stylized fire with embers emitting from it using the Roblox ParticleEmitter object, versus using the basic effects from Creating simple effects with fire, smoke, and sparkles recipe.
How to do it…
After inserting a ParticleEmitter object into a transparent part, we will insert our ImageID texture. Next, we will modify the color and transparency using Sequence Graph. We will then modify various parameters within the property box to get our desired look. To begin, follow these steps:
- Create a stack of logs. Right-click on one of the parts and insert a ParticleEmitter object.
- Rename the particle emitter
Fire
. - Set the original part’s Transparency value to
1
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