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Test-Driven Development with Java

You're reading from   Test-Driven Development with Java Create higher-quality software by writing tests first with SOLID and hexagonal architecture

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Product type Paperback
Published in Jan 2023
Publisher Packt
ISBN-13 9781803236230
Length 348 pages
Edition 1st Edition
Languages
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Author (1):
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Alan Mellor Alan Mellor
Author Profile Icon Alan Mellor
Alan Mellor
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Table of Contents (21) Chapters Close

Preface 1. Part 1: How We Got to TDD
2. Chapter 1: Building the Case for TDD FREE CHAPTER 3. Chapter 2: Using TDD to Create Good Code 4. Chapter 3: Dispelling Common Myths about TDD 5. Part 2: TDD Techniques
6. Chapter 4: Building an Application Using TDD 7. Chapter 5: Writing Our First Test 8. Chapter 6: Following the Rhythms of TDD 9. Chapter 7: Driving Design – TDD and SOLID 10. Chapter 8: Test Doubles – Stubs and Mocks 11. Chapter 9: Hexagonal Architecture –Decoupling External Systems 12. Chapter 10: FIRST Tests and the Test Pyramid 13. Chapter 11: Exploring TDD with Quality Assurance 14. Chapter 12: Test First, Test Later, Test Never 15. Part 3: Real-World TDD
16. Chapter 13: Driving the Domain Layer 17. Chapter 14: Driving the Database Layer 18. Chapter 15: Driving the Web Layer 19. Index 20. Other Books You May Enjoy

The purpose of test doubles

In this section, we’re going to learn techniques that allow us to test these challenging collaborations. We will introduce the idea of test doubles. We will learn how to apply the SOLID principles to design code flexible enough to use these test doubles.

The challenges of the previous section are solved by using test doubles. A test double replaces one of the collaborating objects in our test. By design, this test double avoids the difficulties of the replaced object. Think of them as the stunt doubles in movies, replacing the real actors to help safely get an action shot.

A software test double is an object we have written specifically to be easy to use in our unit test. In the test, we inject our test double into the SUT in the Arrange step. In production code, we inject in the production object that our test double had replaced.

Let’s reconsider our DiceRoll example earlier. How would we refactor that code to make it easier to test...

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