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SvelteKit Up and Running

You're reading from   SvelteKit Up and Running Leverage the power of a next-generation web framework to build high-performance web apps with ease

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781804615485
Length 166 pages
Edition 1st Edition
Languages
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Author (1):
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Dylan Hildenbrand Dylan Hildenbrand
Author Profile Icon Dylan Hildenbrand
Dylan Hildenbrand
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Table of Contents (19) Chapters Close

Preface 1. Part 1 – Getting Started with SvelteKit
2. Chapter 1: Initial Setup and Project Structure FREE CHAPTER 3. Chapter 2: Configurations and Options 4. Chapter 3: Compatibility with Existing Standards 5. Part 2 – Core Concepts
6. Chapter 4: Effective Routing Techniques 7. Chapter 5: Deep Dive into Data Loading 8. Chapter 6: Forms and Data Submission 9. Chapter 7: Advanced Routing Techniques 10. Part 3 – Supplemental Concepts
11. Chapter 8: Builds and Adapters 12. Chapter 9: Hooks and Error Handling 13. Chapter 10: Managing Static Assets 14. Chapter 11: Modules and Secrets 15. Chapter 12: Enhancing Accessibility and Optimizing SEO 16. Index 17. Other Books You May Enjoy Appendix: Examples and Support

Builds and Adapters

In the previous four chapters, we’ve spent a significant amount of time discussing various routing techniques. From simple routing to pages that can be rendered as static HTML and speed up our application, to more complex tactics where we ensure the data is of an expected type through the use of regular expressions. While these techniques represent core features of SvelteKit, they are not all there is to it. Another useful quality found in SvelteKit is its ability to run in nearly any environment through the use of adapters. Before we dive into various adapters and their configurations, we’ll analyze the process involved when creating a production build of a SvelteKit application.

Firstly, we’ll need to address how to build our application for a production environment. Vite makes this step simple, so we’ll then pivot to how we can use different adapters to adjust builds for various environments. While each adapter has its own requirements...

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