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Scratch Cookbook

You're reading from   Scratch Cookbook If want to get your programming know-how off the starting blocks in a fun, involving way, then this guide to Scratch is perfect. In no time you'll be building your own interactive programs that include animations and sound.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518420
Length 262 pages
Edition 1st Edition
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Author (1):
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Brandon Milonovich Brandon Milonovich
Author Profile Icon Brandon Milonovich
Brandon Milonovich
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Table of Contents (17) Chapters Close

Scratch Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Scratch FREE CHAPTER 2. Storytelling 3. Adding Animation 4. Basic Gaming 5. Spicing up Games 6. Bringing in Sound 7. Integrating PicoBoards 8. Programming to Calculate 9. Project Remixing Collaboration Index

Introduction


This chapter will take us to the next level in creating games with Scratch. Chapter 4, Basic Gaming, focused heavily on learning some basic techniques in creating your first games in Scratch. Here, we'll extend this by exploring different ways to build upon what we've already done.

A lot of what we will deal with in this chapter requires working with variables, which we've used before for storing information, such as the score. We'll also learn a topic related to variables, known as lists. This helps us to store groupings of data.

We'll also take some time during this chapter to work a bit more heavily with the Operators category of blocks. These blocks perform various math operations for us, including addition, subtraction, multiplication, division, and much more. Here we'll work with a few of the basics, and learn more in Chapter 8, Programming to Calculate.

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