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Real-World Implementation of C# Design Patterns

You're reading from   Real-World Implementation of C# Design Patterns Overcome daily programming challenges using elements of reusable object-oriented software

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803242736
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Bruce M. Van Horn II Bruce M. Van Horn II
Author Profile Icon Bruce M. Van Horn II
Bruce M. Van Horn II
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
2. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti FREE CHAPTER 3. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C# 4. Part 2: Patterns You Need in the Real World
5. Chapter 3: Getting Creative with Creational Patterns 6. Chapter 4: Fortify Your Code With Structural Patterns 7. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns 8. Part 3: Designing New Projects Using Patterns
9. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code 10. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project 11. Chapter 8: Now You Know Some Patterns, What Next? 12. Index 13. Other Books You May Enjoy Appendix 1: A Brief Review of OOP Principles in C# 1. Appendix 2: A Primer on the Unified Modeling Language (UML)

Summary

This appendix covered the UML. While it sounds like a programming language, it is really a standard way of drawing diagrams to represent structures and patterns of code. We only need 1 of the 14 recognized UML documents to get through this book, but the one we do use is used quite extensively.

The class diagram shows the structures of a system along with the relationships between those structures. The structures may be classes, interfaces, enumerations, and packages. Common relationships include inheritance, interface realization, composition, association, and more. Notes can be added to a diagram to add more details but should be kept concise.

We learned the best practices for UML class diagrams, including keeping a diagram as legible as possible. Avoid clutter in the diagram that comes from trying to define every single possible relationship between structures. Focus instead on those that are vital to the implementation of the diagram. A good diagram isn’t necessarily...

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