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Qt5 C++ GUI Programming Cookbook

You're reading from   Qt5 C++ GUI Programming Cookbook Design and build a functional, appealing, and user-friendly graphical user interface

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781783280278
Length 300 pages
Edition 1st Edition
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Author (1):
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Lee Zhi Eng Lee Zhi Eng
Author Profile Icon Lee Zhi Eng
Lee Zhi Eng
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Toc

Table of Contents (11) Chapters Close

Preface 1. Look and Feel Customization FREE CHAPTER 2. States and Animations 3. QPainter and 2D Graphics 4. OpenGL Implementation 5. Building a Touch Screen Application with Qt5 6. XML Parsing Made Easy 7. Conversion Library 8. Accessing Databases 9. Developing a Web Application Using Qt Web Engine Index

Rendering 2D shapes

Since we have already learned how to draw our first rectangle on the screen, we will further enhance it in this section. We will take the previous example and continue from there.

How to do it…

  1. First, go to the paintGL() function in mainwindow.cpp and replace the quad in the previous example with new code. This time, we draw a quad together with a triangle:
    void MainWindow::paintGL()
    {
      // Initialize clear color (cornflower blue)
      glClearColor(0.39f, 0.58f, 0.93f, 1.f);
    
      // Clear color buffer
      glClear(GL_COLOR_BUFFER_BIT);
    
      glBegin(GL_QUADS);
      glVertex2f(-0.5f, -0.5f);
      glVertex2f(0.5f, -0.5f);
      glVertex2f(0.5f, 0.5f);
      glVertex2f(-0.5f, 0.5f);
      glEnd();
    
      glBegin(GL_QUADS);
        glColor3f(1.f, 0.f, 0.f); glVertex2f(-0.8f, -0.8f);
        glColor3f(1.f, 1.f, 0.f); glVertex2f(0.3f, -0.8f);
        glColor3f(0.f, 1.f, 0.f); glVertex2f(0.3f, 0.3f);
        glColor3f(0.f, 0.f, 1.f); glVertex2f(-0.8f, 0.3f);
      glEnd();
    
      glBegin(GL_TRIANGLES);
        glColor3f(1.f, 0.f...
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