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OpenFrameworks Essentials

You're reading from   OpenFrameworks Essentials Create stunning, interactive openFrameworks-based applications with this fast-paced guide

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784396145
Length 206 pages
Edition 1st Edition
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with openFrameworks FREE CHAPTER 2. Creating Your First openFrameworks Project 3. Adding a GUI and Handling Keyboard Events 4. Working with Raster Graphics – Images, Videos, and Shaders 5. Creating 3D Graphics 6. Animating Parameters 7. Distributed and Physical Computing with Networking and Arduino 8. Deploying the Project on iOS, Android, and Raspberry Pi 9. Further Resources A. Video Synthesizer Reference B. openFrameworks Quick Reference Index

Creating an OSC sender with openFrameworks


Let's create a new project OscOF, one that contains a GUI panel with one slider, and send the slider's value via OSC to the VideoSynth project.

Note

Here, we assume that the OSC sender and receiver run on the same computer. See the details on running the sender on a separate computer in the upcoming Sending OSC messages between two separate computers section.

Now perform the following steps:

  1. Create a new project using Project Generator. Namely, start Project Generator, set the project's name to OscOF (that means OSC with openFrameworks), and include the ofxGui and ofxOsc addons to the newly created project (see the details on using Project Generator in Chapter 2, Creating Your First openFrameworks Project). The ofxGui addon is needed to create the GUI slider, and the ofxOsc addon is needed to send OSC messages.

  2. Open this project in your IDE.

  3. Include both addons' headers to the ofApp.h file by inserting the following lines (after the #include "ofMain.h...

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