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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Customizing the DataTemplate in the WalksMainPage

One of the features that comes as part of the Xamarin.Forms platform is the ability to manipulate the user interface by leveraging the various platform-specific APIs that are available, whether it be manipulating the appearance of controls and their elements using custom renderers or changing the appearance and styling of native control elements.

In this section, we will begin by updating the DataTemplate in our WalksMainPage, using XAML to apply additional features to change the appearance of control elements, such as updating font sizes based on the platform that our app is running on and using the OnPlatform argument.

Let's start by updating the user interface for our WalksMainPage by performing the following steps:

  1. Locate and open the WalksMainPage.xaml file, which is located in the Views folder, ensure that it is displayed...
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