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Mastering Blazor WebAssembly

You're reading from   Mastering Blazor WebAssembly A step-by-step guide to developing advanced single-page applications with Blazor WebAssembly

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781803235103
Length 370 pages
Edition 1st Edition
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Author (1):
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Ahmad Mozaffar Ahmad Mozaffar
Author Profile Icon Ahmad Mozaffar
Ahmad Mozaffar
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Blazor WebAssembly Essentials
2. Chapter 1: Understanding the Anatomy of a Blazor WebAssembly Project FREE CHAPTER 3. Chapter 2: Components in Blazor 4. Chapter 3: Developing Advanced Components in Blazor 5. Part 2: App Parts and Features
6. Chapter 4: Navigation and Routing 7. Chapter 5: Capturing User Input with Forms and Validation 8. Chapter 6: Consuming JavaScript in Blazor 9. Chapter 7: Managing Application State 10. Chapter 8: Consuming Web APIs from Blazor WebAssembly 11. Chapter 9: Authenticatiwng and Authorizing Users in Blazor 12. Chapter 10: Handling Errors in Blazor WebAssembly 13. Part 3: Optimization and Deployment
14. Chapter 11: Giving Your App a Speed Boost 15. Chapter 12: RenderTree in Blazor 16. Chapter 13: Testing Blazor WebAssembly Apps 17. Chapter 14: Publishing Blazor WebAssembly Apps 18. Chapter 15: What’s Next? 19. Index 20. Other Books You May Enjoy

What is RenderTree in Blazor?

While developing components in Blazor and using some bindings, we don’t update the DOM directly. Between our components and the DOM, Blazor creates an in-memory programmatic lightweight object called RenderTree that represents the current DOM’s state.

Due to the nature of RenderTree as a C# object, it’s easy to manipulate its state and content instead of manipulating the DOM directly, because in SPAs, the process of manipulating the DOM is heavy and complex. When a change occurs in the app and it requires the UI to be updated, Blazor updates the state of RenderTree and then compares the updated status with the original one using an advanced diffing algorithm. The algorithm is responsible for identifying the differences between the original state and the new one in an efficient manner. This all happens in RenderTree, rather than in the DOM directly, taking only the differences and applying only what has changed to the DOM, which...

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