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Mastering Android Game Development with Unity

You're reading from   Mastering Android Game Development with Unity Build high-end Android games with Unity's advanced features

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781783550777
Length 352 pages
Edition 1st Edition
Tools
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Author (1):
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Siddharth Shekar Siddharth Shekar
Author Profile Icon Siddharth Shekar
Siddharth Shekar
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Table of Contents (9) Chapters Close

Preface 1. Introduction to Android Game Development with Unity3D FREE CHAPTER 2. Finishing the Perky Penguin 2D Game 3. Adding Player Character for an Action Fighting Game 4. Enemy Characters with AI 5. Gameplay, UI, and Effects 6. GameScene and SceneFlow 7. Gamestats, Social, IAP, and Ad Integration 8. Sound, Finishing Touches, and Publishing

Summary

In this chapter, we learnt about what is Android and about its different versions. We also learnt about different game engines such as Unity3D, Unreal Engine, Game Maker Studio, or Adobe Flash used to create games for Android devices. We also learnt about important features of Unity along with its basics of its development environment. After learning basics of unity game development, we learnt about configuration of any empty game projects for 2D games. Then we got introduced to the Perky Penguin game which started getting developed in this chapter. A penguin was added and its basic flying and falling functionality was created in this chapter then.

In the next chapter, we will finish the Perky Penguin game and see how particle systems, animations, enemies, and so on, are all developed in Unity.

You have been reading a chapter from
Mastering Android Game Development with Unity
Published in: May 2017
Publisher: Packt
ISBN-13: 9781783550777
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