In this chapter, we learnt about what is Android and about its different versions. We also learnt about different game engines such as Unity3D, Unreal Engine, Game Maker Studio, or Adobe Flash used to create games for Android devices. We also learnt about important features of Unity along with its basics of its development environment. After learning basics of unity game development, we learnt about configuration of any empty game projects for 2D games. Then we got introduced to the Perky Penguin game which started getting developed in this chapter. A penguin was added and its basic flying and falling functionality was created in this chapter then.
In the next chapter, we will finish the Perky Penguin game and see how particle systems, animations, enemies, and so on, are all developed in Unity.