Creating a camera path
Creating a clip in Lumion involves using a method called camera path. In Lumion, a movie is made up of one or more clips, and each clip needs a camera path to be animated. The camera path is not a physical path that we can create and make the camera follow. Instead, the camera path is set by multiple snapshots that define the different camera positions. The Movie mode is where we can find the tools required to create this camera path and start bringing life to our world.
Getting ready
Before we start, just a reminder that to navigate to some of the viewports in the Movie mode, we need to use the same keys and mouse buttons that we use in the Build mode. As an aide memoire, the following are some of the most used shortcuts to navigate in Lumion:
- WSAD or arrow keys: These move the camera forward, backward, or to the left or right
- Q: This moves the camera upward
- E: This moves the camera downward
- Spacebar + WSAD and QE: These slow down the camera speed
- Shift + WSAD and QE: These...