Time for action – creating a new project from a template
Before starting any serious project, let's create a very simple application using the newly installed Cocos2D templates, just to feel the taste of it. We'll do this using the following steps:
- Open Xcode and create a new project by navigating to File | New | Project. This will open the project creation dialog. In this dialog, you should see the new cocos2d v3.x category by navigating to iOS | cocos2d v3.x on the left of the screen. Refer to the following screenshot:
- Go ahead and select the cocos2d iOS template. After this, click on the Next button.
- Let's fill out the required information. Enter
HelloWorld
for the Product Name and fill out the Organization Name and the Company Identifier fields as you like. The following is how I filled out the information in this dialog:Note
Right now, you can enter anything in these fields, just to keep Xcode happy. However, when you want to actually...