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Learning D

You're reading from   Learning D Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783552481
Length 464 pages
Edition 1st Edition
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Author (1):
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Michael Parker Michael Parker
Author Profile Icon Michael Parker
Michael Parker
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Table of Contents (13) Chapters Close

Preface 1. How to Get a D in Programming 2. Building a Foundation with D Fundamentals FREE CHAPTER 3. Programming Objects the D Way 4. Running Code at Compile Time 5. Generic Programming Made Easy 6. Understanding Ranges 7. Composing Functional Pipelines with Algorithms and Ranges 8. Exploring the Wide World of D 9. Connecting D with C 10. Taking D Online 11. Taking D to the Next Level Index

Calling C from D


Once a binding is complete, there are potential crash-inducing bugs to be on the lookout for. Incorrect linkage attributes, the wrong number of function parameters, or any given function parameter declared with the wrong size can all bring the house down when the problem function is called. These are issues on the implementation side. There are other potential problems on the user's side that can also cause crashes or unexpected behavior. That's the focus of this section.

D arrays and C arrays

The inherent difference between C arrays and D arrays is a potential source of both compile-time and runtime errors. Here, we'll see the major issues to be aware of.

Basic arrays

When a C function expects to take an array as an argument, the corresponding parameter is declared as a pointer. Take the following example:

#include <stdio.h>
void printThreeInts(int *ints) {
  int i;
  for(i=0; i<3; ++i)
    printf("%i\n", ints[i]);
}

It's common practice in C to require an array length...

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