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Learning D

You're reading from   Learning D Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783552481
Length 464 pages
Edition 1st Edition
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Author (1):
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Michael Parker Michael Parker
Author Profile Icon Michael Parker
Michael Parker
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Table of Contents (13) Chapters Close

Preface 1. How to Get a D in Programming 2. Building a Foundation with D Fundamentals FREE CHAPTER 3. Programming Objects the D Way 4. Running Code at Compile Time 5. Generic Programming Made Easy 6. Understanding Ranges 7. Composing Functional Pipelines with Algorithms and Ranges 8. Exploring the Wide World of D 9. Connecting D with C 10. Taking D Online 11. Taking D to the Next Level Index

Calling D from C


There's very little new to bring to the table when discussing how to call D from C. On the D side, any functions and global variables that should be available for C should be declared extern(C). You could use extern(Windows) or extern(System) for special cases, but generally extern(C)is what you want. On the C side, all that needs to be done is to create a standard C header with the appropriate type declarations and function prototypes, or global variables. As long as the linkage attributes are correct, any C code linked with the D code will think it's talking to C.

At the time of writing, shared library support for DMD is not complete. It isn't implemented at all on OS X. Now and again, someone asks for help in the forums when having trouble compiling shared libraries on other platforms. In the interest of saving space, we won't cover how to build them here. You can find information on how to compile shared libraries with DMD on Windows at http://wiki.dlang.org/Win32_DLLs_in_D...

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