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Learning Anime Studio

You're reading from   Learning Anime Studio Bring life to your imagination with the power of Anime Studio

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849699570
Length 354 pages
Edition Edition
Concepts
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Author (1):
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Chad Troftgruben Chad Troftgruben
Author Profile Icon Chad Troftgruben
Chad Troftgruben
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Table of Contents (17) Chapters Close

Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Stepping into the World of Animation FREE CHAPTER 2. Drawing in Anime Studio 3. Exploring Layers and Timelines 4. Enhancing Your Art with the Layer Settings Panel and Style Palette 5. Bringing a Cartoon Character to Life 6. Developing Your Cartoon's Scenery 7. Creating a Library of Actions and Assets 8. Animating Your Characters 9. Exporting, Editing, and Publishing Index

Drawing your scenery


While designing the scenery, there are many ways in which you could approach your scene depending on what your script calls for. Does your story lead to a spooky cave? Maybe it all takes place in a house. Perhaps you have many different scenes that take place in a variety of exotic locations. Whatever the case, you will need to plan your background according to where your story is taking the viewer.

For this piece of scenery, you can browse for the project file named OutsideScenery.anme, which you downloaded with this book in the Chapter 06 folder. Use this if you face issues with parts of this section or if you just want to see the finished result.

To get started, let's create a new document in Anime Studio so that we have a blank slate to work with. After going to File | New, we will be ready to draw up a simple, yet effective backdrop. For this example, we will be creating an outside shot, something you may find in the countryside. This simple exercise should hopefully...

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