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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Downloading the SDK and the Developer Toolkit


The Kinect SDK and the Developer Toolkit are available for free and can be downloaded from http://www.microsoft.com/en-us/kinectforwindows/.

The installer will automatically install the 64- or 32-bit version of SDK depending on your operating system. The Kinect for Windows Developer Toolkit is an additional installer that includes samples, tools, and other development extensions. The following diagram shows these components:

Note

The main reason behind keeping SDK and Developer Toolkit in two different installers is to update the Developer Toolkit independently from the SDK. This will help to keep the toolkit and samples updated and distributed to the community without changing or updating the actual SDK version. The version of Kinect for Windows SDK and that for the Kinect for Windows Developer Toolkit might not be the same.

You have been reading a chapter from
Kinect for Windows SDK Programming Guide
Published in: Dec 2012
Publisher: Packt
ISBN-13: 9781849692380
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