Summary
This chapter addressed quick concepts of different gesture-detection approaches, and took them forward into the programming concepts for Kinect. This chapter also guided us through some sample applications related to different gestures. This chapter also gave you a quick overview on building a gesture-enabled control, which is a very common need for any gesture-enabled application. The knowledge, concepts, and sample applications provided in this chapter will encourage and motivate you to use your practical skills for building more complex gestural applications.