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Haskell High Performance Programming

You're reading from   Haskell High Performance Programming Write Haskell programs that are robust and fast enough to stand up to the needs of today

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781786464217
Length 408 pages
Edition 1st Edition
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Author (1):
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Samuli Thomasson Samuli Thomasson
Author Profile Icon Samuli Thomasson
Samuli Thomasson
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Table of Contents (16) Chapters Close

Preface 1. Identifying Bottlenecks 2. Choosing the Correct Data Structures FREE CHAPTER 3. Profile and Benchmark to Your Heart's Content 4. The Devil's in the Detail 5. Parallelize for Performance 6. I/O and Streaming 7. Concurrency and Performance 8. Tweaking the Compiler and Runtime System (GHC) 9. GHC Internals and Code Generation 10. Foreign Function Interface 11. Programming for the GPU with Accelerate 12. Scaling to the Cloud with Cloud Haskell 13. Functional Reactive Programming 14. Library Recommendations Index

Summary of useful GHC options


The last part of this chapter collects options for GHC and the Runtime System into a concise reference. Let's start off with GHC.

Basic usage

These are some of the most often used general flags related to compilation with GHC:

  • --make: Compile a multi-module program

  • -j<n>: Parallel compilation

  • -i, -e, runghc: Interactive and evaluation modes

  • -fforce-recomp: Force recompilation

  • -Wall: Turn on all code-level warnings

  • -Werror: Turn all warnings into errors

  • -freverse-errors: Print top-most error last

The LLVM backend

The LLVM route is the preferred compilation path for numeric code. It requires the LLVM libraries and a compatible system. The flags used to enable LLVM are:

  • -fllvm: Compile via LLVM

  • -optlo-O3: Enable optimizations in the LLVM backend

Turn optimizations on and off

GHC has a sophisticated optimization pipeline. Every optimization can be turned on and off separately, but that's rarely necessary. Good default sets of optimizations are enabled with the -O family...

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