Summary
In this chapter, we discussed why Unity is a great tool for creating games while comparing it to other engines on the market. This analysis was provided to help you see why you should use Unity as your first game development tool. After that, we reviewed how to install and manage different Unity versions using Unity Hub, before learning how to create and manage multiple projects with the same tool. We will use Unity Hub a lot, so it is important to know how to use it initially. Now, we are prepared to dive into the Unity Editor.
In the next chapter, we will start learning about the basic Unity tools so that we can author our first-level prototype.