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Hands-On Software Engineering with Golang

You're reading from   Hands-On Software Engineering with Golang Move beyond basic programming to design and build reliable software with clean code

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838554491
Length 640 pages
Edition 1st Edition
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Author (1):
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Achilleas Anagnostopoulos Achilleas Anagnostopoulos
Author Profile Icon Achilleas Anagnostopoulos
Achilleas Anagnostopoulos
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Table of Contents (21) Chapters Close

Preface 1. Section 1: Software Engineering and the Software Development Life Cycle
2. A Bird's-Eye View of Software Engineering FREE CHAPTER 3. Section 2: Best Practices for Maintainable and Testable Go Code
4. Best Practices for Writing Clean and Maintainable Go Code 5. Dependency Management 6. The Art of Testing 7. Section 3: Designing and Building a Multi-Tier System from Scratch
8. The Links 'R'; Us Project 9. Building a Persistence Layer 10. Data-Processing Pipelines 11. Graph-Based Data Processing 12. Communicating with the Outside World 13. Building, Packaging, and Deploying Software 14. Section 4: Scaling Out to Handle a Growing Number of Users
15. Splitting Monoliths into Microservices 16. Building Distributed Graph-Processing Systems 17. Metrics Collection and Visualization 18. Epilogue
19. Assessments 20. Other Books You May Enjoy

Unit testing

By definition, a unit is the smallest possible bit of code that we can test. In the context of Go programming, this would typically be a single function. However, according to the SOLID design principles that we explored in the previous chapters, each Go package could also be construed as an independent unit and tested as such.

The term unit testing refers to the process of testing each unit of an application in isolation to verify that its behavior conforms to a particular set of specifications.

In this section, we will dive into the different methodologies of unit testing at our disposal (black- versus white-box testing). We will also examine strategies for making our code easier to unit test and cover the built-in Go testing packages, as well as third-party packages, that are designed to make writing tests more streamlined.

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