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Hands-On Object-Oriented Programming with Kotlin

You're reading from   Hands-On Object-Oriented Programming with Kotlin Build robust software with reusable code using OOP principles and design patterns in Kotlin

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789617726
Length 370 pages
Edition 1st Edition
Languages
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Authors (2):
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Abid Khan Abid Khan
Author Profile Icon Abid Khan
Abid Khan
Igor Kucherenko Igor Kucherenko
Author Profile Icon Igor Kucherenko
Igor Kucherenko
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Toc

Table of Contents (14) Chapters Close

Preface 1. Getting Started with Kotlin 2. Introduction to Object-Oriented Programming FREE CHAPTER 3. The Four Pillars of Object-Oriented Programming 4. Classes - Advanced Concepts 5. Data Collection, Iterators, and Filters 6. Object-Oriented Patterns in Kotlin 7. Coroutines - a Lightweight Thread? 8. Interoperability 9. Regular Expression and Serialization in Kotlin 10. Exception Handling 11. Testing in Object-Oriented Programming with Kotlin 12. Assessments 13. Other Books You May Enjoy

Calling Kotlin code in Java

Calling Kotlin code in Java is similar to calling Java code in Kotlin, except for a few things that must be considered before beginning. Let's start with a function call. To do this, create a new folder and add both Java and Kotlin files in one place:

Calling the Kotlin function

Now create two functions in Kotlin, add and addAndReturn. The add function takes two integer variables, adds them, and prints them on the screen, while addAndReturn adds two values and returns the result:

fun add(a : Int, b : Int) {
println("Result of $a + $b is ${a+b}")
}


fun addAndReturn(i: Int, j: Int): Int {
return i + j
}

We can call each Kotlin function by using the filename as a reference. CallKotlin...

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