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Hands-On High Performance with Go

You're reading from   Hands-On High Performance with Go Boost and optimize the performance of your Golang applications at scale with resilience

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781789805789
Length 406 pages
Edition 1st Edition
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Author (1):
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Bob Strecansky Bob Strecansky
Author Profile Icon Bob Strecansky
Bob Strecansky
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Learning about Performance in Go
2. Introduction to Performance in Go FREE CHAPTER 3. Data Structures and Algorithms 4. Understanding Concurrency 5. STL Algorithm Equivalents in Go 6. Matrix and Vector Computation in Go 7. Section 2: Applying Performance Concepts in Go
8. Composing Readable Go Code 9. Template Programming in Go 10. Memory Management in Go 11. GPU Parallelization in Go 12. Compile Time Evaluations in Go 13. Section 3: Deploying, Monitoring, and Iterating on Go Programs with Performance in Mind
14. Building and Deploying Go Code 15. Profiling Go Code 16. Tracing Go Code 17. Clusters and Job Queues 18. Comparing Code Quality Across Versions 19. Other Books You May Enjoy

Exploring Sprig

Sprig is a library that is used to define Go templating functions. The library includes many functions that extend the functionality of Go's templating language. The Sprig library has a few principles that help determine which functions are available to drive enhanced templates:

  • Only allows simple math
  • Only deals with data that is passed to templates; never retrieves data from an external source
  • Utilizes functions from the template library to build the resulting layout
  • Never overrides the Go core template functionality

In the following subsections, we'll take a closer look at Sprig's functionality.

String functions

Sprig has a grouping of string functions that are capable of manipulating strings...

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