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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

You're reading from   Grome Terrain Modeling with Ogre3D, UDK, and Unity3D Create massive terrains and export them to the most popular game engines

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Product type Paperback
Published in Feb 2013
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ISBN-13 9781849699396
Length 162 pages
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Richard A. Hawley Richard A. Hawley
Author Profile Icon Richard A. Hawley
Richard A. Hawley
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Chapter 7. Exporting to Unity, UDK, and Ogre 3D

We're going to export our project to three engines. While Unity and UDK are game engines (although they certainly have uses beyond games), Ogre3D is a 3D rendering engine which doesn't have functions for audio or user input, but it's open source and quite flexible. We'll be taking a look at a the OgreGrome SDK which implements GROME's Graphite engine for Ogre3D.

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