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Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
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Authors (2):
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Lorenz Haas Lorenz Haas
Author Profile Icon Lorenz Haas
Lorenz Haas
Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Time for action – preparing Canvas for heartbeat visualization

Let's start with simple things by creating a Quick UI project based on the latest version of Qt Quick. Rename the QML file Creator made for us to HeartBeat.qml. Open the qmlproject file that was created with the project and change the mainFile property of the Project object to HeartBeat.qml. Then, you can close the qmlproject document and return to HeartBeat.qml. There, you can replace the original content with the following:

import QtQuick 2.2

Canvas {
  id: canvas

  implicitWidth: 600
  implicitHeight: 300

  onPaint: {
    var ctx = canvas.getContext("2d")
    ctx.clearRect(0, 0, canvas.width, canvas.height)
  }
}

When you run the project, you will see... a blank window.

What just happened?

In the preceding code, we created a basic boilerplate code for using a canvas. First, we renamed the existing file to what we want our component to be called, and then we informed Creator that this document is to...

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